Made more adjustments to sculpt. UV'd N Exported mid rez mesh with mid range displacement at 2048 (levels 2-4), and hi-rez normal map at 4096 (levels 4-6). Set up portal lights w/ blackbody lighting and physical sun n sky. created env sphere Painted dermal maps (epidermal, subdermal, back scatter, overall color) and set up maya fast skin SSS. Still a lot further to go with tweaking dermal maps and creating roughness, reflectivity, and gloss maps.
Still going to create hair, eyes, etc.
and a screenie of the current workflow
Tuesday, December 27, 2011
Tuesday, December 20, 2011
Monday, December 12, 2011
Monday, December 5, 2011
maya fluids
created my first fireball today. could this be any more fun?
haha turns out they have these pre made in maya. :p
haha turns out they have these pre made in maya. :p
Thursday, December 1, 2011
apophysis
Wow, has anyone heard of this program? Apophysis is absolutely amazing. Artist friendly fractal generation!
Subscribe to:
Posts (Atom)





















